Open CASCADE Technology
7.8.0.dev
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Auxiliary structure holding vertex data either with single or double floating point precision. More...
#include <RWObj_Reader.hxx>
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VectorOfVertices () | |
Empty constructor. More... | |
bool | IsSinglePrecision () const |
Return single precision flag; FALSE by default. More... | |
void | SetSinglePrecision (Standard_Boolean theIsSinglePrecision) |
Setup single/double precision flag. More... | |
void | Reset () |
Reset and (re)allocate buffer. More... | |
Standard_Integer | Lower () const |
Return vector lower index. More... | |
Standard_Integer | Upper () const |
Return vector upper index. More... | |
gp_Pnt | Value (Standard_Integer theIndex) const |
Return point with the given index. More... | |
void | Append (const gp_Pnt &thePnt) |
Append new point. More... | |
Auxiliary structure holding vertex data either with single or double floating point precision.
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Empty constructor.
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Append new point.
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Return single precision flag; FALSE by default.
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Return vector lower index.
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Reset and (re)allocate buffer.
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Setup single/double precision flag.
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Return vector upper index.
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Return point with the given index.