The pair of Quantity_Color and Alpha component (1.0 opaque, 0.0 transparent).  
 More...
#include <Quantity_ColorRGBA.hxx>
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|  | Quantity_ColorRGBA () | 
|  | Creates a color with the default value.  More... 
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|  | Quantity_ColorRGBA (const Quantity_Color &theRgb) | 
|  | Creates the color with specified RGB value.  More... 
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|  | Quantity_ColorRGBA (const Quantity_Color &theRgb, float theAlpha) | 
|  | Creates the color with specified RGBA values.  More... 
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|  | Quantity_ColorRGBA (const NCollection_Vec4< float > &theRgba) | 
|  | Creates the color from RGBA vector.  More... 
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|  | Quantity_ColorRGBA (float theRed, float theGreen, float theBlue, float theAlpha) | 
|  | Creates the color from RGBA values.  More... 
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| void | SetValues (float theRed, float theGreen, float theBlue, float theAlpha) | 
|  | Assign new values to the color.  More... 
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| const Quantity_Color & | GetRGB () const | 
|  | Return RGB color value.  More... 
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| Quantity_Color & | ChangeRGB () | 
|  | Modify RGB color components without affecting alpha value.  More... 
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| void | SetRGB (const Quantity_Color &theRgb) | 
|  | Assign RGB color components without affecting alpha value.  More... 
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| Standard_ShortReal | Alpha () const | 
|  | Return alpha value (1.0 means opaque, 0.0 means fully transparent).  More... 
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| void | SetAlpha (const Standard_ShortReal theAlpha) | 
|  | Assign the alpha value.  More... 
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|  | operator const NCollection_Vec4< float > & () const | 
|  | Return the color as vector of 4 float elements.  More... 
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| bool | IsDifferent (const Quantity_ColorRGBA &theOther) const | 
|  | Returns true if the distance between colors is greater than Epsilon().  More... 
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| bool | operator!= (const Quantity_ColorRGBA &theOther) const | 
|  | Returns true if the distance between colors is greater than Epsilon().  More... 
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| bool | IsEqual (const Quantity_ColorRGBA &theOther) const | 
|  | Two colors are considered to be equal if their distance is no greater than Epsilon().  More... 
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| bool | operator== (const Quantity_ColorRGBA &theOther) const | 
|  | Two colors are considered to be equal if their distance is no greater than Epsilon().  More... 
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| void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const | 
|  | Dumps the content of me into the stream.  More... 
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| Standard_Boolean | InitFromJson (const Standard_SStream &theSStream, Standard_Integer &theStreamPos) | 
|  | Inits the content of me from the stream.  More... 
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The pair of Quantity_Color and Alpha component (1.0 opaque, 0.0 transparent). 
◆ Quantity_ColorRGBA() [1/5]
  
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          | Quantity_ColorRGBA::Quantity_ColorRGBA | ( |  | ) |  |  | inline | 
 
Creates a color with the default value. 
 
 
◆ Quantity_ColorRGBA() [2/5]
  
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          | Quantity_ColorRGBA::Quantity_ColorRGBA | ( | const Quantity_Color & | theRgb | ) |  |  | inlineexplicit | 
 
Creates the color with specified RGB value. 
 
 
◆ Quantity_ColorRGBA() [3/5]
  
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          | Quantity_ColorRGBA::Quantity_ColorRGBA | ( | const Quantity_Color & | theRgb, |  
          |  |  | float | theAlpha |  
          |  | ) |  |  |  | inline | 
 
Creates the color with specified RGBA values. 
 
 
◆ Quantity_ColorRGBA() [4/5]
  
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          | Quantity_ColorRGBA::Quantity_ColorRGBA | ( | const NCollection_Vec4< float > & | theRgba | ) |  |  | inlineexplicit | 
 
Creates the color from RGBA vector. 
 
 
◆ Quantity_ColorRGBA() [5/5]
  
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          | Quantity_ColorRGBA::Quantity_ColorRGBA | ( | float | theRed, |  
          |  |  | float | theGreen, |  
          |  |  | float | theBlue, |  
          |  |  | float | theAlpha |  
          |  | ) |  |  |  | inline | 
 
Creates the color from RGBA values. 
 
 
◆ Alpha()
Return alpha value (1.0 means opaque, 0.0 means fully transparent). 
 
 
◆ ChangeRGB()
Modify RGB color components without affecting alpha value. 
 
 
◆ ColorFromHex()
  
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          | static bool Quantity_ColorRGBA::ColorFromHex | ( | const char *const | theHexColorString, |  
          |  |  | Quantity_ColorRGBA & | theColor, |  
          |  |  | const bool | theAlphaComponentIsOff = false |  
          |  | ) |  |  |  | static | 
 
Parses the string as a hex color (like "#FF0" for short sRGB color, "#FF0F" for short sRGBA color, "#FFFF00" for RGB color, or "#FFFF00FF" for RGBA color) 
- Parameters
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    | theHexColorString | the string to be parsed |  | theColor | a color that is a result of parsing |  | theAlphaComponentIsOff | the flag that indicates if a color alpha component is presented in the input string (false) or not (true) |  
 
- Returns
- true if parsing was successful, or false otherwise 
 
 
◆ ColorFromName()
Finds color from predefined names. For example, the name of the color which corresponds to "BLACK" is Quantity_NOC_BLACK. An alpha component is set to 1.0. 
- Parameters
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    | theColorNameString | the color name |  | theColor | a found color |  
 
- Returns
- false if the color name is unknown, or true if the search by color name was successful 
 
 
◆ ColorToHex()
Returns hex sRGBA string in format "#RRGGBBAA". 
 
 
◆ Convert_LinearRGB_To_sRGB()
Convert linear RGB components into sRGB using OpenGL specs formula. 
 
 
◆ Convert_sRGB_To_LinearRGB()
Convert sRGB components into linear RGB using OpenGL specs formula. 
 
 
◆ DumpJson()
Dumps the content of me into the stream. 
 
 
◆ GetRGB()
◆ InitFromJson()
Inits the content of me from the stream. 
 
 
◆ IsDifferent()
Returns true if the distance between colors is greater than Epsilon(). 
 
 
◆ IsEqual()
Two colors are considered to be equal if their distance is no greater than Epsilon(). 
 
 
◆ operator const NCollection_Vec4< float > &()
Return the color as vector of 4 float elements. 
 
 
◆ operator!=()
Returns true if the distance between colors is greater than Epsilon(). 
 
 
◆ operator==()
Two colors are considered to be equal if their distance is no greater than Epsilon(). 
 
 
◆ SetAlpha()
◆ SetRGB()
Assign RGB color components without affecting alpha value. 
 
 
◆ SetValues()
  
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          | void Quantity_ColorRGBA::SetValues | ( | float | theRed, |  
          |  |  | float | theGreen, |  
          |  |  | float | theBlue, |  
          |  |  | float | theAlpha |  
          |  | ) |  |  |  | inline | 
 
Assign new values to the color. 
 
 
The documentation for this class was generated from the following file: