| Open CASCADE Technology
    7.8.0.dev
    | 
Interface defining frame queuing. More...
#include <Media_IFrameQueue.hxx>

| Public Member Functions | |
| virtual Handle< Media_Frame > | LockFrame ()=0 | 
| Lock the frame, e.g. take ownership on a single (not currently displayed) frame from the queue to perform decoding into.  More... | |
| virtual void | ReleaseFrame (const Handle< Media_Frame > &theFrame)=0 | 
| Release previously locked frame, e.g. it can be displayed on the screen.  More... | |
Interface defining frame queuing.
| 
 | pure virtual | 
Lock the frame, e.g. take ownership on a single (not currently displayed) frame from the queue to perform decoding into.
| 
 | pure virtual | 
Release previously locked frame, e.g. it can be displayed on the screen.
 1.8.13
 1.8.13