| Open CASCADE Technology
    7.8.0.dev
    | 
Class for iterating texture set. More...
#include <Graphic3d_TextureSet.hxx>

| Public Member Functions | |
| Iterator () | |
| Empty constructor.  More... | |
| Iterator (const Handle< Graphic3d_TextureSet > &theSet) | |
| Constructor.  More... | |
|  Public Member Functions inherited from NCollection_Array1< TheItemType >::Iterator | |
| Iterator (void) | |
| Empty constructor - for later Init.  More... | |
| Iterator (const NCollection_Array1 &theArray, Standard_Boolean theToEnd=Standard_False) | |
| Constructor with initialization.  More... | |
| void | Init (const NCollection_Array1 &theArray) | 
| Initialisation.  More... | |
| Standard_Boolean | More (void) const | 
| Check end.  More... | |
| void | Next (void) | 
| Increment operator.  More... | |
| void | Previous () | 
| Decrement operator.  More... | |
| void | Offset (ptrdiff_t theOffset) | 
| Offset operator.  More... | |
| ptrdiff_t | Differ (const Iterator &theOther) const | 
| Difference operator.  More... | |
| const TheItemType & | Value (void) const | 
| Constant value access.  More... | |
| TheItemType & | ChangeValue (void) const | 
| Variable value access.  More... | |
| Standard_Boolean | IsEqual (const Iterator &theOther) const | 
| Performs comparison of two iterators.  More... | |
Class for iterating texture set.
| 
 | inline | 
Empty constructor.
| 
 | inline | 
Constructor.
 1.8.13
 1.8.13