| Open CASCADE Technology
    7.8.0.dev
    | 
Bounds buffer. More...
#include <Graphic3d_BoundBuffer.hxx>

| Public Member Functions | |
| Graphic3d_BoundBuffer (const Handle< NCollection_BaseAllocator > &theAlloc) | |
| Empty constructor.  More... | |
| bool | Init (const Standard_Integer theNbBounds, const Standard_Boolean theHasColors) | 
| Allocates new empty array.  More... | |
| virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override | 
| Dumps the content of me into the stream.  More... | |
|  Public Member Functions inherited from NCollection_Buffer | |
| NCollection_Buffer (const Handle< NCollection_BaseAllocator > &theAlloc, const Standard_Size theSize=0, Standard_Byte *theData=NULL) | |
| Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated.  More... | |
| ~NCollection_Buffer () | |
| Destructor.  More... | |
| const Standard_Byte * | Data () const | 
| Standard_Byte * | ChangeData () | 
| bool | IsEmpty () const | 
| Standard_Size | Size () const | 
| Return buffer length in bytes.  More... | |
| const Handle< NCollection_BaseAllocator > & | Allocator () const | 
| void | SetAllocator (const Handle< NCollection_BaseAllocator > &theAlloc) | 
| Assign new buffer allocator with de-allocation of buffer.  More... | |
| bool | Allocate (const Standard_Size theSize) | 
| Allocate the buffer.  More... | |
| void | Free () | 
| De-allocate buffer.  More... | |
|  Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor.  More... | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing.  More... | |
| Standard_Transient & | operator= (const Standard_Transient &) | 
| Assignment operator, needed to avoid copying reference counter.  More... | |
| virtual | ~Standard_Transient () | 
| Destructor must be virtual.  More... | |
| virtual void | Delete () const | 
| Memory deallocator for transient classes.  More... | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const | 
| Returns a type descriptor about this object.  More... | |
| Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
| Returns a true value if this is an instance of Type.  More... | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const | 
| Returns a true value if this is an instance of TypeName.  More... | |
| Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  More... | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const | 
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  More... | |
| Standard_Transient * | This () const | 
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.  More... | |
| Standard_Integer | GetRefCount () const | 
| Get the reference counter of this object.  More... | |
| void | IncrementRefCounter () const | 
| Increments the reference counter of this object.  More... | |
| Standard_Integer | DecrementRefCounter () const | 
| Decrements the reference counter of this object; returns the decremented value.  More... | |
| Data Fields | |
| Graphic3d_Vec4 * | Colors | 
| pointer to facet color values  More... | |
| Standard_Integer * | Bounds | 
| pointer to bounds array  More... | |
| Standard_Integer | NbBounds | 
| number of bounds  More... | |
| Standard_Integer | NbMaxBounds | 
| number of allocated bounds  More... | |
| Additional Inherited Members | |
|  Public Types inherited from Standard_Transient | |
| typedef void | base_type | 
| Returns a type descriptor about this object.  More... | |
|  Static Public Member Functions inherited from Standard_Transient | |
| static const char * | get_type_name () | 
| Returns a type descriptor about this object.  More... | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () | 
| Returns type descriptor of Standard_Transient class.  More... | |
|  Protected Attributes inherited from NCollection_Buffer | |
| Standard_Byte * | myData | 
| data pointer  More... | |
| Standard_Size | mySize | 
| buffer length in bytes  More... | |
| Handle< NCollection_BaseAllocator > | myAllocator | 
| buffer allocator  More... | |
Bounds buffer.
| 
 | inline | 
Empty constructor.
| 
 | inlineoverridevirtual | 
Dumps the content of me into the stream.
Reimplemented from NCollection_Buffer.
| 
 | inline | 
Allocates new empty array.
| Standard_Integer* Graphic3d_BoundBuffer::Bounds | 
pointer to bounds array
| Graphic3d_Vec4* Graphic3d_BoundBuffer::Colors | 
pointer to facet color values
| Standard_Integer Graphic3d_BoundBuffer::NbBounds | 
number of bounds
| Standard_Integer Graphic3d_BoundBuffer::NbMaxBounds | 
number of allocated bounds
 1.8.13
 1.8.13