| Open CASCADE Technology
    7.8.0.dev
    | 
#include <OpenGl_khrplatform.h>| Macros | |
| #define | APIENTRY | 
| #define | APIENTRYP APIENTRY * | 
| #define | GLAPI extern | 
| #define | GL_APICALL GLAPI | 
| #define | GL_GLEXT_LEGACY | 
| #define | GLX_GLXEXT_LEGACY | 
| #define | GL_NONE 0 | 
| #define | GL_DEPTH_BUFFER_BIT 0x00000100 | 
| #define | GL_STENCIL_BUFFER_BIT 0x00000400 | 
| #define | GL_COLOR_BUFFER_BIT 0x00004000 | 
| #define | GL_FALSE 0 | 
| #define | GL_TRUE 1 | 
| #define | GL_POINTS 0x0000 | 
| #define | GL_LINES 0x0001 | 
| #define | GL_LINE_LOOP 0x0002 | 
| #define | GL_LINE_STRIP 0x0003 | 
| #define | GL_TRIANGLES 0x0004 | 
| #define | GL_TRIANGLE_STRIP 0x0005 | 
| #define | GL_TRIANGLE_FAN 0x0006 | 
| #define | GL_ZERO 0 | 
| #define | GL_ONE 1 | 
| #define | GL_SRC_COLOR 0x0300 | 
| #define | GL_ONE_MINUS_SRC_COLOR 0x0301 | 
| #define | GL_SRC_ALPHA 0x0302 | 
| #define | GL_ONE_MINUS_SRC_ALPHA 0x0303 | 
| #define | GL_DST_ALPHA 0x0304 | 
| #define | GL_ONE_MINUS_DST_ALPHA 0x0305 | 
| #define | GL_DST_COLOR 0x0306 | 
| #define | GL_ONE_MINUS_DST_COLOR 0x0307 | 
| #define | GL_SRC_ALPHA_SATURATE 0x0308 | 
| #define | GL_FUNC_ADD 0x8006 | 
| #define | GL_BLEND_EQUATION 0x8009 | 
| #define | GL_BLEND_EQUATION_RGB 0x8009 | 
| #define | GL_BLEND_EQUATION_ALPHA 0x883D | 
| #define | GL_FUNC_SUBTRACT 0x800A | 
| #define | GL_FUNC_REVERSE_SUBTRACT 0x800B | 
| #define | GL_BLEND_DST_RGB 0x80C8 | 
| #define | GL_BLEND_SRC_RGB 0x80C9 | 
| #define | GL_BLEND_DST_ALPHA 0x80CA | 
| #define | GL_BLEND_SRC_ALPHA 0x80CB | 
| #define | GL_CONSTANT_COLOR 0x8001 | 
| #define | GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | 
| #define | GL_CONSTANT_ALPHA 0x8003 | 
| #define | GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | 
| #define | GL_BLEND_COLOR 0x8005 | 
| #define | GL_ARRAY_BUFFER 0x8892 | 
| #define | GL_ELEMENT_ARRAY_BUFFER 0x8893 | 
| #define | GL_ARRAY_BUFFER_BINDING 0x8894 | 
| #define | GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | 
| #define | GL_STREAM_DRAW 0x88E0 | 
| #define | GL_STATIC_DRAW 0x88E4 | 
| #define | GL_DYNAMIC_DRAW 0x88E8 | 
| #define | GL_BUFFER_SIZE 0x8764 | 
| #define | GL_BUFFER_USAGE 0x8765 | 
| #define | GL_CURRENT_VERTEX_ATTRIB 0x8626 | 
| #define | GL_FRONT_LEFT 0x0400 | 
| #define | GL_FRONT_RIGHT 0x0401 | 
| #define | GL_BACK_LEFT 0x0402 | 
| #define | GL_BACK_RIGHT 0x0403 | 
| #define | GL_FRONT 0x0404 | 
| #define | GL_BACK 0x0405 | 
| #define | GL_LEFT 0x0406 | 
| #define | GL_RIGHT 0x0407 | 
| #define | GL_FRONT_AND_BACK 0x0408 | 
| #define | GL_TEXTURE_2D 0x0DE1 | 
| #define | GL_CULL_FACE 0x0B44 | 
| #define | GL_BLEND 0x0BE2 | 
| #define | GL_DITHER 0x0BD0 | 
| #define | GL_STENCIL_TEST 0x0B90 | 
| #define | GL_DEPTH_TEST 0x0B71 | 
| #define | GL_SCISSOR_TEST 0x0C11 | 
| #define | GL_POLYGON_OFFSET_FACTOR 0x8038 | 
| #define | GL_POLYGON_OFFSET_UNITS 0x2A00 | 
| #define | GL_POLYGON_OFFSET_POINT 0x2A01 | 
| #define | GL_POLYGON_OFFSET_LINE 0x2A02 | 
| #define | GL_POLYGON_OFFSET_FILL 0x8037 | 
| #define | GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | 
| #define | GL_SAMPLE_COVERAGE 0x80A0 | 
| #define | GL_NO_ERROR 0 | 
| #define | GL_INVALID_ENUM 0x0500 | 
| #define | GL_INVALID_VALUE 0x0501 | 
| #define | GL_INVALID_OPERATION 0x0502 | 
| #define | GL_OUT_OF_MEMORY 0x0505 | 
| #define | GL_CW 0x0900 | 
| #define | GL_CCW 0x0901 | 
| #define | GL_LINE_WIDTH 0x0B21 | 
| #define | GL_ALIASED_POINT_SIZE_RANGE 0x846D | 
| #define | GL_ALIASED_LINE_WIDTH_RANGE 0x846E | 
| #define | GL_CULL_FACE_MODE 0x0B45 | 
| #define | GL_FRONT_FACE 0x0B46 | 
| #define | GL_DEPTH_RANGE 0x0B70 | 
| #define | GL_DEPTH_WRITEMASK 0x0B72 | 
| #define | GL_DEPTH_CLEAR_VALUE 0x0B73 | 
| #define | GL_DEPTH_FUNC 0x0B74 | 
| #define | GL_STENCIL_CLEAR_VALUE 0x0B91 | 
| #define | GL_STENCIL_FUNC 0x0B92 | 
| #define | GL_STENCIL_FAIL 0x0B94 | 
| #define | GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | 
| #define | GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | 
| #define | GL_STENCIL_REF 0x0B97 | 
| #define | GL_STENCIL_VALUE_MASK 0x0B93 | 
| #define | GL_STENCIL_WRITEMASK 0x0B98 | 
| #define | GL_STENCIL_BACK_FUNC 0x8800 | 
| #define | GL_STENCIL_BACK_FAIL 0x8801 | 
| #define | GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | 
| #define | GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | 
| #define | GL_STENCIL_BACK_REF 0x8CA3 | 
| #define | GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | 
| #define | GL_STENCIL_BACK_WRITEMASK 0x8CA5 | 
| #define | GL_VIEWPORT 0x0BA2 | 
| #define | GL_SCISSOR_BOX 0x0C10 | 
| #define | GL_COLOR_CLEAR_VALUE 0x0C22 | 
| #define | GL_COLOR_WRITEMASK 0x0C23 | 
| #define | GL_UNPACK_LSB_FIRST 0x0CF1 | 
| #define | GL_UNPACK_ROW_LENGTH 0x0CF2 | 
| #define | GL_UNPACK_SKIP_ROWS 0x0CF3 | 
| #define | GL_UNPACK_SKIP_PIXELS 0x0CF4 | 
| #define | GL_UNPACK_ALIGNMENT 0x0CF5 | 
| #define | GL_PACK_LSB_FIRST 0x0D01 | 
| #define | GL_PACK_ROW_LENGTH 0x0D02 | 
| #define | GL_PACK_SKIP_ROWS 0x0D03 | 
| #define | GL_PACK_SKIP_PIXELS 0x0D04 | 
| #define | GL_PACK_ALIGNMENT 0x0D05 | 
| #define | GL_MAX_TEXTURE_SIZE 0x0D33 | 
| #define | GL_MAX_VIEWPORT_DIMS 0x0D3A | 
| #define | GL_SUBPIXEL_BITS 0x0D50 | 
| #define | GL_RED_BITS 0x0D52 | 
| #define | GL_GREEN_BITS 0x0D53 | 
| #define | GL_BLUE_BITS 0x0D54 | 
| #define | GL_ALPHA_BITS 0x0D55 | 
| #define | GL_DEPTH_BITS 0x0D56 | 
| #define | GL_STENCIL_BITS 0x0D57 | 
| #define | GL_POLYGON_OFFSET_UNITS 0x2A00 | 
| #define | GL_POLYGON_OFFSET_FACTOR 0x8038 | 
| #define | GL_TEXTURE_BINDING_2D 0x8069 | 
| #define | GL_SAMPLE_BUFFERS 0x80A8 | 
| #define | GL_SAMPLES 0x80A9 | 
| #define | GL_SAMPLE_COVERAGE_VALUE 0x80AA | 
| #define | GL_SAMPLE_COVERAGE_INVERT 0x80AB | 
| #define | GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | 
| #define | GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | 
| #define | GL_DONT_CARE 0x1100 | 
| #define | GL_FASTEST 0x1101 | 
| #define | GL_NICEST 0x1102 | 
| #define | GL_GENERATE_MIPMAP_HINT 0x8192 | 
| #define | GL_BYTE 0x1400 | 
| #define | GL_UNSIGNED_BYTE 0x1401 | 
| #define | GL_SHORT 0x1402 | 
| #define | GL_UNSIGNED_SHORT 0x1403 | 
| #define | GL_INT 0x1404 | 
| #define | GL_UNSIGNED_INT 0x1405 | 
| #define | GL_FLOAT 0x1406 | 
| #define | GL_FIXED 0x140C | 
| #define | GL_DEPTH_COMPONENT 0x1902 | 
| #define | GL_ALPHA 0x1906 | 
| #define | GL_RGB 0x1907 | 
| #define | GL_RGBA 0x1908 | 
| #define | GL_LUMINANCE 0x1909 | 
| #define | GL_LUMINANCE_ALPHA 0x190A | 
| #define | GL_NEVER 0x0200 | 
| #define | GL_LESS 0x0201 | 
| #define | GL_EQUAL 0x0202 | 
| #define | GL_LEQUAL 0x0203 | 
| #define | GL_GREATER 0x0204 | 
| #define | GL_NOTEQUAL 0x0205 | 
| #define | GL_GEQUAL 0x0206 | 
| #define | GL_ALWAYS 0x0207 | 
| #define | GL_KEEP 0x1E00 | 
| #define | GL_REPLACE 0x1E01 | 
| #define | GL_INCR 0x1E02 | 
| #define | GL_DECR 0x1E03 | 
| #define | GL_INVERT 0x150A | 
| #define | GL_INCR_WRAP 0x8507 | 
| #define | GL_DECR_WRAP 0x8508 | 
| #define | GL_VENDOR 0x1F00 | 
| #define | GL_RENDERER 0x1F01 | 
| #define | GL_VERSION 0x1F02 | 
| #define | GL_EXTENSIONS 0x1F03 | 
| #define | GL_NEAREST 0x2600 | 
| #define | GL_LINEAR 0x2601 | 
| #define | GL_NEAREST_MIPMAP_NEAREST 0x2700 | 
| #define | GL_LINEAR_MIPMAP_NEAREST 0x2701 | 
| #define | GL_NEAREST_MIPMAP_LINEAR 0x2702 | 
| #define | GL_LINEAR_MIPMAP_LINEAR 0x2703 | 
| #define | GL_TEXTURE_MAG_FILTER 0x2800 | 
| #define | GL_TEXTURE_MIN_FILTER 0x2801 | 
| #define | GL_TEXTURE_WRAP_S 0x2802 | 
| #define | GL_TEXTURE_WRAP_T 0x2803 | 
| #define | GL_TEXTURE 0x1702 | 
| #define | GL_TEXTURE_CUBE_MAP 0x8513 | 
| #define | GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | 
| #define | GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | 
| #define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | 
| #define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | 
| #define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | 
| #define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | 
| #define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | 
| #define | GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | 
| #define | GL_TEXTURE0 0x84C0 | 
| #define | GL_TEXTURE1 0x84C1 | 
| #define | GL_TEXTURE2 0x84C2 | 
| #define | GL_TEXTURE3 0x84C3 | 
| #define | GL_TEXTURE4 0x84C4 | 
| #define | GL_TEXTURE5 0x84C5 | 
| #define | GL_TEXTURE6 0x84C6 | 
| #define | GL_TEXTURE7 0x84C7 | 
| #define | GL_TEXTURE8 0x84C8 | 
| #define | GL_TEXTURE9 0x84C9 | 
| #define | GL_TEXTURE10 0x84CA | 
| #define | GL_TEXTURE11 0x84CB | 
| #define | GL_TEXTURE12 0x84CC | 
| #define | GL_TEXTURE13 0x84CD | 
| #define | GL_TEXTURE14 0x84CE | 
| #define | GL_TEXTURE15 0x84CF | 
| #define | GL_TEXTURE16 0x84D0 | 
| #define | GL_TEXTURE17 0x84D1 | 
| #define | GL_TEXTURE18 0x84D2 | 
| #define | GL_TEXTURE19 0x84D3 | 
| #define | GL_TEXTURE20 0x84D4 | 
| #define | GL_TEXTURE21 0x84D5 | 
| #define | GL_TEXTURE22 0x84D6 | 
| #define | GL_TEXTURE23 0x84D7 | 
| #define | GL_TEXTURE24 0x84D8 | 
| #define | GL_TEXTURE25 0x84D9 | 
| #define | GL_TEXTURE26 0x84DA | 
| #define | GL_TEXTURE27 0x84DB | 
| #define | GL_TEXTURE28 0x84DC | 
| #define | GL_TEXTURE29 0x84DD | 
| #define | GL_TEXTURE30 0x84DE | 
| #define | GL_TEXTURE31 0x84DF | 
| #define | GL_ACTIVE_TEXTURE 0x84E0 | 
| #define | GL_CLAMP 0x2900 | 
| #define | GL_REPEAT 0x2901 | 
| #define | GL_CLAMP_TO_EDGE 0x812F | 
| #define | GL_MIRRORED_REPEAT 0x8370 | 
| #define | GL_FLOAT_VEC2 0x8B50 | 
| #define | GL_FLOAT_VEC3 0x8B51 | 
| #define | GL_FLOAT_VEC4 0x8B52 | 
| #define | GL_INT_VEC2 0x8B53 | 
| #define | GL_INT_VEC3 0x8B54 | 
| #define | GL_INT_VEC4 0x8B55 | 
| #define | GL_BOOL 0x8B56 | 
| #define | GL_BOOL_VEC2 0x8B57 | 
| #define | GL_BOOL_VEC3 0x8B58 | 
| #define | GL_BOOL_VEC4 0x8B59 | 
| #define | GL_FLOAT_MAT2 0x8B5A | 
| #define | GL_FLOAT_MAT3 0x8B5B | 
| #define | GL_FLOAT_MAT4 0x8B5C | 
| #define | GL_SAMPLER_2D 0x8B5E | 
| #define | GL_SAMPLER_CUBE 0x8B60 | 
| #define | GL_COLOR 0x1800 | 
| #define | GL_DEPTH 0x1801 | 
| #define | GL_STENCIL 0x1802 | 
| #define | GL_RED 0x1903 | 
| #define | GL_RGB8 0x8051 | 
| #define | GL_RGBA8 0x8058 | 
| #define | GL_LUMINANCE16 0x8042 | 
| #define | GL_LUMINANCE8 0x8040 | 
| #define | GL_BGRA_EXT 0x80E1 | 
| #define | GL_R16 0x822A | 
| #define | GL_RGB4 0x804F | 
| #define | GL_RGB5 0x8050 | 
| #define | GL_RGB10 0x8052 | 
| #define | GL_RGB12 0x8053 | 
| #define | GL_RGB16 0x8054 | 
| #define | GL_RGB10_A2 0x8059 | 
| #define | GL_RGBA12 0x805A | 
| #define | GL_RGBA16 0x805B | 
| #define | GL_ALPHA8 0x803C | 
| #define | GL_ALPHA16 0x803E | 
| #define | GL_RG16 0x822C | 
| #define | GL_R16_SNORM 0x8F98 | 
| #define | GL_RG16_SNORM 0x8F99 | 
| #define | GL_RGB16_SNORM 0x8F9A | 
| #define | GL_RGBA16_SNORM 0x8F9B | 
| #define | GL_RED_SNORM 0x8F90 | 
| #define | GL_RG_SNORM 0x8F91 | 
| #define | GL_RGB_SNORM 0x8F92 | 
| #define | GL_RGBA_SNORM 0x8F93 | 
| #define | GL_DRAW_BUFFER 0x0C01 | 
| #define | GL_READ_BUFFER 0x0C02 | 
| #define | GL_DOUBLEBUFFER 0x0C32 | 
| #define | GL_STEREO 0x0C33 | 
| #define | GL_PROXY_TEXTURE_2D 0x8064 | 
| #define | GL_TEXTURE_WIDTH 0x1000 | 
| #define | GL_TEXTURE_HEIGHT 0x1001 | 
| #define | GL_TEXTURE_INTERNAL_FORMAT 0x1003 | 
| #define | GL_HALF_FLOAT_OES 0x8D61 | 
| Typedefs | |
| typedef khronos_int8_t | GLbyte | 
| typedef khronos_float_t | GLclampf | 
| typedef khronos_int32_t | GLfixed | 
| typedef short | GLshort | 
| typedef unsigned short | GLushort | 
| typedef void | GLvoid | 
| typedef struct __GLsync * | GLsync | 
| typedef khronos_int64_t | GLint64 | 
| typedef khronos_uint64_t | GLuint64 | 
| typedef unsigned int | GLenum | 
| typedef unsigned int | GLuint | 
| typedef char | GLchar | 
| typedef khronos_float_t | GLfloat | 
| typedef khronos_ssize_t | GLsizeiptr | 
| typedef khronos_intptr_t | GLintptr | 
| typedef unsigned int | GLbitfield | 
| typedef int | GLint | 
| typedef unsigned char | GLboolean | 
| typedef int | GLsizei | 
| typedef khronos_uint8_t | GLubyte | 
| typedef double | GLdouble | 
| typedef double | GLclampd | 
| #define APIENTRY | 
| #define APIENTRYP APIENTRY * | 
| #define GL_ACTIVE_TEXTURE 0x84E0 | 
| #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | 
| #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | 
| #define GL_ALPHA 0x1906 | 
| #define GL_ALPHA16 0x803E | 
| #define GL_ALPHA8 0x803C | 
| #define GL_ALPHA_BITS 0x0D55 | 
| #define GL_ALWAYS 0x0207 | 
| #define GL_APICALL GLAPI | 
| #define GL_ARRAY_BUFFER 0x8892 | 
| #define GL_ARRAY_BUFFER_BINDING 0x8894 | 
| #define GL_BACK 0x0405 | 
| #define GL_BACK_LEFT 0x0402 | 
| #define GL_BACK_RIGHT 0x0403 | 
| #define GL_BGRA_EXT 0x80E1 | 
| #define GL_BLEND 0x0BE2 | 
| #define GL_BLEND_COLOR 0x8005 | 
| #define GL_BLEND_DST_ALPHA 0x80CA | 
| #define GL_BLEND_DST_RGB 0x80C8 | 
| #define GL_BLEND_EQUATION 0x8009 | 
| #define GL_BLEND_EQUATION_ALPHA 0x883D | 
| #define GL_BLEND_EQUATION_RGB 0x8009 | 
| #define GL_BLEND_SRC_ALPHA 0x80CB | 
| #define GL_BLEND_SRC_RGB 0x80C9 | 
| #define GL_BLUE_BITS 0x0D54 | 
| #define GL_BOOL 0x8B56 | 
| #define GL_BOOL_VEC2 0x8B57 | 
| #define GL_BOOL_VEC3 0x8B58 | 
| #define GL_BOOL_VEC4 0x8B59 | 
| #define GL_BUFFER_SIZE 0x8764 | 
| #define GL_BUFFER_USAGE 0x8765 | 
| #define GL_BYTE 0x1400 | 
| #define GL_CCW 0x0901 | 
| #define GL_CLAMP 0x2900 | 
| #define GL_CLAMP_TO_EDGE 0x812F | 
| #define GL_COLOR 0x1800 | 
| #define GL_COLOR_BUFFER_BIT 0x00004000 | 
| #define GL_COLOR_CLEAR_VALUE 0x0C22 | 
| #define GL_COLOR_WRITEMASK 0x0C23 | 
| #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | 
| #define GL_CONSTANT_ALPHA 0x8003 | 
| #define GL_CONSTANT_COLOR 0x8001 | 
| #define GL_CULL_FACE 0x0B44 | 
| #define GL_CULL_FACE_MODE 0x0B45 | 
| #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | 
| #define GL_CW 0x0900 | 
| #define GL_DECR 0x1E03 | 
| #define GL_DECR_WRAP 0x8508 | 
| #define GL_DEPTH 0x1801 | 
| #define GL_DEPTH_BITS 0x0D56 | 
| #define GL_DEPTH_BUFFER_BIT 0x00000100 | 
| #define GL_DEPTH_CLEAR_VALUE 0x0B73 | 
| #define GL_DEPTH_COMPONENT 0x1902 | 
| #define GL_DEPTH_FUNC 0x0B74 | 
| #define GL_DEPTH_RANGE 0x0B70 | 
| #define GL_DEPTH_TEST 0x0B71 | 
| #define GL_DEPTH_WRITEMASK 0x0B72 | 
| #define GL_DITHER 0x0BD0 | 
| #define GL_DONT_CARE 0x1100 | 
| #define GL_DOUBLEBUFFER 0x0C32 | 
| #define GL_DRAW_BUFFER 0x0C01 | 
| #define GL_DST_ALPHA 0x0304 | 
| #define GL_DST_COLOR 0x0306 | 
| #define GL_DYNAMIC_DRAW 0x88E8 | 
| #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | 
| #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | 
| #define GL_EQUAL 0x0202 | 
| #define GL_EXTENSIONS 0x1F03 | 
| #define GL_FALSE 0 | 
| #define GL_FASTEST 0x1101 | 
| #define GL_FIXED 0x140C | 
| #define GL_FLOAT 0x1406 | 
| #define GL_FLOAT_MAT2 0x8B5A | 
| #define GL_FLOAT_MAT3 0x8B5B | 
| #define GL_FLOAT_MAT4 0x8B5C | 
| #define GL_FLOAT_VEC2 0x8B50 | 
| #define GL_FLOAT_VEC3 0x8B51 | 
| #define GL_FLOAT_VEC4 0x8B52 | 
| #define GL_FRONT 0x0404 | 
| #define GL_FRONT_AND_BACK 0x0408 | 
| #define GL_FRONT_FACE 0x0B46 | 
| #define GL_FRONT_LEFT 0x0400 | 
| #define GL_FRONT_RIGHT 0x0401 | 
| #define GL_FUNC_ADD 0x8006 | 
| #define GL_FUNC_REVERSE_SUBTRACT 0x800B | 
| #define GL_FUNC_SUBTRACT 0x800A | 
| #define GL_GENERATE_MIPMAP_HINT 0x8192 | 
| #define GL_GEQUAL 0x0206 | 
| #define GL_GLEXT_LEGACY | 
| #define GL_GREATER 0x0204 | 
| #define GL_GREEN_BITS 0x0D53 | 
| #define GL_HALF_FLOAT_OES 0x8D61 | 
| #define GL_INCR 0x1E02 | 
| #define GL_INCR_WRAP 0x8507 | 
| #define GL_INT 0x1404 | 
| #define GL_INT_VEC2 0x8B53 | 
| #define GL_INT_VEC3 0x8B54 | 
| #define GL_INT_VEC4 0x8B55 | 
| #define GL_INVALID_ENUM 0x0500 | 
| #define GL_INVALID_OPERATION 0x0502 | 
| #define GL_INVALID_VALUE 0x0501 | 
| #define GL_INVERT 0x150A | 
| #define GL_KEEP 0x1E00 | 
| #define GL_LEFT 0x0406 | 
| #define GL_LEQUAL 0x0203 | 
| #define GL_LESS 0x0201 | 
| #define GL_LINE_LOOP 0x0002 | 
| #define GL_LINE_STRIP 0x0003 | 
| #define GL_LINE_WIDTH 0x0B21 | 
| #define GL_LINEAR 0x2601 | 
| #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | 
| #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | 
| #define GL_LINES 0x0001 | 
| #define GL_LUMINANCE 0x1909 | 
| #define GL_LUMINANCE16 0x8042 | 
| #define GL_LUMINANCE8 0x8040 | 
| #define GL_LUMINANCE_ALPHA 0x190A | 
| #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | 
| #define GL_MAX_TEXTURE_SIZE 0x0D33 | 
| #define GL_MAX_VIEWPORT_DIMS 0x0D3A | 
| #define GL_MIRRORED_REPEAT 0x8370 | 
| #define GL_NEAREST 0x2600 | 
| #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | 
| #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | 
| #define GL_NEVER 0x0200 | 
| #define GL_NICEST 0x1102 | 
| #define GL_NO_ERROR 0 | 
| #define GL_NONE 0 | 
| #define GL_NOTEQUAL 0x0205 | 
| #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | 
| #define GL_ONE 1 | 
| #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | 
| #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | 
| #define GL_ONE_MINUS_DST_ALPHA 0x0305 | 
| #define GL_ONE_MINUS_DST_COLOR 0x0307 | 
| #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | 
| #define GL_ONE_MINUS_SRC_COLOR 0x0301 | 
| #define GL_OUT_OF_MEMORY 0x0505 | 
| #define GL_PACK_ALIGNMENT 0x0D05 | 
| #define GL_PACK_LSB_FIRST 0x0D01 | 
| #define GL_PACK_ROW_LENGTH 0x0D02 | 
| #define GL_PACK_SKIP_PIXELS 0x0D04 | 
| #define GL_PACK_SKIP_ROWS 0x0D03 | 
| #define GL_POINTS 0x0000 | 
| #define GL_POLYGON_OFFSET_FACTOR 0x8038 | 
| #define GL_POLYGON_OFFSET_FACTOR 0x8038 | 
| #define GL_POLYGON_OFFSET_FILL 0x8037 | 
| #define GL_POLYGON_OFFSET_LINE 0x2A02 | 
| #define GL_POLYGON_OFFSET_POINT 0x2A01 | 
| #define GL_POLYGON_OFFSET_UNITS 0x2A00 | 
| #define GL_POLYGON_OFFSET_UNITS 0x2A00 | 
| #define GL_PROXY_TEXTURE_2D 0x8064 | 
| #define GL_R16 0x822A | 
| #define GL_R16_SNORM 0x8F98 | 
| #define GL_READ_BUFFER 0x0C02 | 
| #define GL_RED 0x1903 | 
| #define GL_RED_BITS 0x0D52 | 
| #define GL_RED_SNORM 0x8F90 | 
| #define GL_RENDERER 0x1F01 | 
| #define GL_REPEAT 0x2901 | 
| #define GL_REPLACE 0x1E01 | 
| #define GL_RG16 0x822C | 
| #define GL_RG16_SNORM 0x8F99 | 
| #define GL_RG_SNORM 0x8F91 | 
| #define GL_RGB 0x1907 | 
| #define GL_RGB10 0x8052 | 
| #define GL_RGB10_A2 0x8059 | 
| #define GL_RGB12 0x8053 | 
| #define GL_RGB16 0x8054 | 
| #define GL_RGB16_SNORM 0x8F9A | 
| #define GL_RGB4 0x804F | 
| #define GL_RGB5 0x8050 | 
| #define GL_RGB8 0x8051 | 
| #define GL_RGB_SNORM 0x8F92 | 
| #define GL_RGBA 0x1908 | 
| #define GL_RGBA12 0x805A | 
| #define GL_RGBA16 0x805B | 
| #define GL_RGBA16_SNORM 0x8F9B | 
| #define GL_RGBA8 0x8058 | 
| #define GL_RGBA_SNORM 0x8F93 | 
| #define GL_RIGHT 0x0407 | 
| #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | 
| #define GL_SAMPLE_BUFFERS 0x80A8 | 
| #define GL_SAMPLE_COVERAGE 0x80A0 | 
| #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | 
| #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | 
| #define GL_SAMPLER_2D 0x8B5E | 
| #define GL_SAMPLER_CUBE 0x8B60 | 
| #define GL_SAMPLES 0x80A9 | 
| #define GL_SCISSOR_BOX 0x0C10 | 
| #define GL_SCISSOR_TEST 0x0C11 | 
| #define GL_SHORT 0x1402 | 
| #define GL_SRC_ALPHA 0x0302 | 
| #define GL_SRC_ALPHA_SATURATE 0x0308 | 
| #define GL_SRC_COLOR 0x0300 | 
| #define GL_STATIC_DRAW 0x88E4 | 
| #define GL_STENCIL 0x1802 | 
| #define GL_STENCIL_BACK_FAIL 0x8801 | 
| #define GL_STENCIL_BACK_FUNC 0x8800 | 
| #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | 
| #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | 
| #define GL_STENCIL_BACK_REF 0x8CA3 | 
| #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | 
| #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | 
| #define GL_STENCIL_BITS 0x0D57 | 
| #define GL_STENCIL_BUFFER_BIT 0x00000400 | 
| #define GL_STENCIL_CLEAR_VALUE 0x0B91 | 
| #define GL_STENCIL_FAIL 0x0B94 | 
| #define GL_STENCIL_FUNC 0x0B92 | 
| #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | 
| #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | 
| #define GL_STENCIL_REF 0x0B97 | 
| #define GL_STENCIL_TEST 0x0B90 | 
| #define GL_STENCIL_VALUE_MASK 0x0B93 | 
| #define GL_STENCIL_WRITEMASK 0x0B98 | 
| #define GL_STEREO 0x0C33 | 
| #define GL_STREAM_DRAW 0x88E0 | 
| #define GL_SUBPIXEL_BITS 0x0D50 | 
| #define GL_TEXTURE 0x1702 | 
| #define GL_TEXTURE0 0x84C0 | 
| #define GL_TEXTURE1 0x84C1 | 
| #define GL_TEXTURE10 0x84CA | 
| #define GL_TEXTURE11 0x84CB | 
| #define GL_TEXTURE12 0x84CC | 
| #define GL_TEXTURE13 0x84CD | 
| #define GL_TEXTURE14 0x84CE | 
| #define GL_TEXTURE15 0x84CF | 
| #define GL_TEXTURE16 0x84D0 | 
| #define GL_TEXTURE17 0x84D1 | 
| #define GL_TEXTURE18 0x84D2 | 
| #define GL_TEXTURE19 0x84D3 | 
| #define GL_TEXTURE2 0x84C2 | 
| #define GL_TEXTURE20 0x84D4 | 
| #define GL_TEXTURE21 0x84D5 | 
| #define GL_TEXTURE22 0x84D6 | 
| #define GL_TEXTURE23 0x84D7 | 
| #define GL_TEXTURE24 0x84D8 | 
| #define GL_TEXTURE25 0x84D9 | 
| #define GL_TEXTURE26 0x84DA | 
| #define GL_TEXTURE27 0x84DB | 
| #define GL_TEXTURE28 0x84DC | 
| #define GL_TEXTURE29 0x84DD | 
| #define GL_TEXTURE3 0x84C3 | 
| #define GL_TEXTURE30 0x84DE | 
| #define GL_TEXTURE31 0x84DF | 
| #define GL_TEXTURE4 0x84C4 | 
| #define GL_TEXTURE5 0x84C5 | 
| #define GL_TEXTURE6 0x84C6 | 
| #define GL_TEXTURE7 0x84C7 | 
| #define GL_TEXTURE8 0x84C8 | 
| #define GL_TEXTURE9 0x84C9 | 
| #define GL_TEXTURE_2D 0x0DE1 | 
| #define GL_TEXTURE_BINDING_2D 0x8069 | 
| #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | 
| #define GL_TEXTURE_CUBE_MAP 0x8513 | 
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | 
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | 
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | 
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | 
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | 
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | 
| #define GL_TEXTURE_HEIGHT 0x1001 | 
| #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | 
| #define GL_TEXTURE_MAG_FILTER 0x2800 | 
| #define GL_TEXTURE_MIN_FILTER 0x2801 | 
| #define GL_TEXTURE_WIDTH 0x1000 | 
| #define GL_TEXTURE_WRAP_S 0x2802 | 
| #define GL_TEXTURE_WRAP_T 0x2803 | 
| #define GL_TRIANGLE_FAN 0x0006 | 
| #define GL_TRIANGLE_STRIP 0x0005 | 
| #define GL_TRIANGLES 0x0004 | 
| #define GL_TRUE 1 | 
| #define GL_UNPACK_ALIGNMENT 0x0CF5 | 
| #define GL_UNPACK_LSB_FIRST 0x0CF1 | 
| #define GL_UNPACK_ROW_LENGTH 0x0CF2 | 
| #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | 
| #define GL_UNPACK_SKIP_ROWS 0x0CF3 | 
| #define GL_UNSIGNED_BYTE 0x1401 | 
| #define GL_UNSIGNED_INT 0x1405 | 
| #define GL_UNSIGNED_SHORT 0x1403 | 
| #define GL_VENDOR 0x1F00 | 
| #define GL_VERSION 0x1F02 | 
| #define GL_VIEWPORT 0x0BA2 | 
| #define GL_ZERO 0 | 
| #define GLAPI extern | 
| #define GLX_GLXEXT_LEGACY | 
| typedef unsigned int GLbitfield | 
| typedef unsigned char GLboolean | 
| typedef khronos_int8_t GLbyte | 
| typedef char GLchar | 
| typedef double GLclampd | 
| typedef khronos_float_t GLclampf | 
| typedef double GLdouble | 
| typedef unsigned int GLenum | 
| typedef khronos_int32_t GLfixed | 
| typedef khronos_float_t GLfloat | 
| typedef int GLint | 
| typedef khronos_int64_t GLint64 | 
| typedef khronos_intptr_t GLintptr | 
| typedef short GLshort | 
| typedef int GLsizei | 
| typedef khronos_ssize_t GLsizeiptr | 
| typedef struct __GLsync* GLsync | 
| typedef khronos_uint8_t GLubyte | 
| typedef unsigned int GLuint | 
| typedef khronos_uint64_t GLuint64 | 
| typedef unsigned short GLushort | 
| typedef void GLvoid | 
 1.8.13
 1.8.13