| Open CASCADE Technology
    7.8.0.dev
    | 
#include <Graphic3d_Vec.hxx>#include <Quantity_ColorRGBA.hxx>#include <RWGltf_GltfAlphaMode.hxx>#include <Standard_Transient.hxx>#include <TCollection_AsciiString.hxx>| Data Structures | |
| class | RWGltf_MaterialMetallicRoughness | 
| glTF 2.0 format PBR material definition.  More... | |
 1.8.13
 1.8.13