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Open CASCADE Technology
7.8.0.dev
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#include <RWMesh_TriangulationSource.hxx>#include <NCollection_Sequence.hxx>#include <RWGltf_GltfArrayType.hxx>#include <RWGltf_GltfPrimitiveMode.hxx>#include <Quantity_ColorRGBA.hxx>Data Structures | |
| class | RWGltf_GltfLatePrimitiveArray |
| Mesh data wrapper for delayed primitive array loading from glTF file. More... | |
1.8.13