| Open CASCADE Technology
    7.8.0.dev
    | 
#include <BRepAdaptor_Surface.hxx>#include <BRepAdaptor_Curve.hxx>#include <BRepAdaptor_Curve2d.hxx>#include <GeomAbs_Shape.hxx>#include <HLRAlgo_Array1OfTData.hxx>#include <HLRAlgo_Array1OfPISeg.hxx>#include <HLRAlgo_Array1OfPINod.hxx>#include <HLRAlgo_ListOfBPoint.hxx>#include <HLRAlgo_PolyAlgo.hxx>#include <HLRAlgo_PolyInternalNode.hxx>#include <HLRAlgo_Projector.hxx>#include <TColStd_Array1OfInteger.hxx>#include <TopTools_IndexedMapOfShape.hxx>#include <TopTools_ListOfShape.hxx>#include <TopTools_MapOfShape.hxx>#include <TopTools_SequenceOfShape.hxx>| Data Structures | |
| class | HLRBRep_PolyAlgo | 
| to remove Hidden lines on Shapes with Triangulations. A framework to compute the shape as seen in a projection plane. This is done by calculating the visible and the hidden parts of the shape. HLRBRep_PolyAlgo works with three types of entity:  More... | |
 1.8.13
 1.8.13