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Open CASCADE Technology
7.8.0.dev
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#include <Graphic3d_TextureRoot.hxx>#include <Graphic3d_TypeOfTexture.hxx>#include <Graphic3d_LevelOfTextureAnisotropy.hxx>Data Structures | |
| class | Graphic3d_TextureMap |
| This is an abstract class for managing texture applyable on polygons. More... | |
1.8.13