| Open CASCADE Technology
    7.8.0.dev
    | 
#include <Graphic3d_TypeOfShaderObject.hxx>#include <NCollection_Sequence.hxx>#include <OSD_Path.hxx>| Data Structures | |
| class | Graphic3d_ShaderObject | 
| Forward declaration.  More... | |
| struct | Graphic3d_ShaderObject::ShaderVariable | 
| Structure defining shader uniform or in/out variable.  More... | |
 1.8.13
 1.8.13