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Open CASCADE Technology
7.8.0.dev
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#include <Image_PixMap.hxx>#include <Graphic3d_BSDF.hxx>#include <Graphic3d_Vec2.hxx>#include <Graphic3d_Vec3.hxx>#include <Quantity_Color.hxx>Data Structures | |
| class | Graphic3d_PBRMaterial |
| Class implementing Metallic-Roughness physically based material definition. More... | |
1.8.13