| Open CASCADE Technology
    7.8.0.dev
    | 
#include <Aspect_TypeOfMarker.hxx>#include <Graphic3d_Vec4.hxx>#include <TColStd_HArray1OfByte.hxx>#include <TCollection_AsciiString.hxx>| Data Structures | |
| class | Graphic3d_MarkerImage | 
| This class is used to store bitmaps and images for markers rendering. It can convert bitmap texture stored in TColStd_HArray1OfByte to Image_PixMap and vice versa.  More... | |
 1.8.13
 1.8.13