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Open CASCADE Technology
7.8.0.dev
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#include <Graphic3d_Vec2.hxx>#include <Standard_Integer.hxx>#include <Standard_OStream.hxx>#include <Standard_TypeDef.hxx>Data Structures | |
| class | Graphic3d_CameraTile |
| Class defines the area (Tile) inside a view. More... | |
1.8.13