| Open CASCADE Technology
    7.8.0.dev
    | 
#include <Adaptor3d_Curve.hxx>#include <GeomAbs_Shape.hxx>#include <GeomFill_PipeError.hxx>#include <TColgp_Array1OfPnt2d.hxx>#include <TColgp_Array1OfVec2d.hxx>#include <TColStd_Array1OfReal.hxx>| Data Structures | |
| class | GeomFill_LocationLaw | 
| To define location law in Sweeping location is – defined by an Matrix M and an Vector V, and transform an point P in MP+V.  More... | |
 1.8.13
 1.8.13